Communication in the age of virtual reality / edited by Frank Biocca, Mark R. Levy.

Contributor(s): Biocca, Frank | Levy, Mark RMaterial type: TextTextSeries: LEA's communication seriesPublication details: Hillsdale, N.J. : L. Erlbaum Associates, 1995Description: viii, 401 p. : ill. ; 24 cmISBN: 080581549X (c : alk. paper); 0805815503 (p : alk. paper)Subject(s): Human-computer interaction | Virtual realityDDC classification: 302.23 LOC classification: QA76.9.H85 | C655 1995
Contents:
The vision of virtual reality / Frank Biocca, Taeyong Kim, Mark R. Levy-- Virtual reality as a communication system / Frank Biocca, Mark R.Levy -- Defining virtual reality: dimensions determining telepresence /Jonathan Steuer -- Immersive virtual reality technology / Frank Biocca,Ben Delaney -- Communication applications of virtual reality / FrankBiocca, Mark R. Levy -- Virtual reality and passive simulators: thefuture of fun / Diana Gagnon Hawkins -- Communication research onconsumer VR / Carrie Heeter -- Dramatic narrative in virtual reality /Kenneth Meyer -- Sound and communication in virtual reality / Gregory Cramer -- Interpersonal communication and virtual reality: mediating interpersonal relationships / Mark T. Palmer -- Virtualdiffusion or an uncertain reality: networks, policy and models for the diffusion of VR technology / Thomas W. Valente and Thierry Bardini -- I' m not a real doctor, but I play one in virtual reality: implications of virtual reality for judgements about reality / Michael A. Shapiro and Daniel G. McDonald -- Signal to noise: on the meaningof cyberpunk subculture / Anne Balsamo -- Communication issues and policy implications / Lisa St. Clair Harvey
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Item type Current library Collection Call number Copy number Status Date due Barcode
Book Book University of Macedonia Library
Βιβλιοστάσιο Α (Stack Room A)
Main Collection QA76.9.H85C655 1995 (Browse shelf (Opens below)) 1 Available 0013066081

Includes bibliographical references and indexes.

The vision of virtual reality / Frank Biocca, Taeyong Kim, Mark R. Levy-- Virtual reality as a communication system / Frank Biocca, Mark R.Levy -- Defining virtual reality: dimensions determining telepresence /Jonathan Steuer -- Immersive virtual reality technology / Frank Biocca,Ben Delaney -- Communication applications of virtual reality / FrankBiocca, Mark R. Levy -- Virtual reality and passive simulators: thefuture of fun / Diana Gagnon Hawkins -- Communication research onconsumer VR / Carrie Heeter -- Dramatic narrative in virtual reality /Kenneth Meyer -- Sound and communication in virtual reality / Gregory Cramer -- Interpersonal communication and virtual reality: mediating interpersonal relationships / Mark T. Palmer -- Virtualdiffusion or an uncertain reality: networks, policy and models for the diffusion of VR technology / Thomas W. Valente and Thierry Bardini -- I' m not a real doctor, but I play one in virtual reality: implications of virtual reality for judgements about reality / Michael A. Shapiro and Daniel G. McDonald -- Signal to noise: on the meaningof cyberpunk subculture / Anne Balsamo -- Communication issues and policy implications / Lisa St. Clair Harvey

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